Archive

Posts Tagged ‘development’

Forrst: Where Designers Who Code meet Developers Who Design | Carsonified

March 2nd, 2010

You seem to have become a community manager almost overnight, what’s it like to manage a community of designers and developers?

So far I’ve gotten a ton of positive feedback and constructive criticism; I think it’s hugely beneficial that this product happens to be for designers and developers — it makes distilling bug reports a lot quicker, and everyone’s had really valuable insight into what’s working and what’s not (in many cases, backed up by mockups and code snippets to illustrate their point — I can’t complain about that!).
(Link: Forrst: Where Designers Who Code meet Developers Who Design | Carsonified)

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iProcessing – develop native iPhone applications using the Processing language

February 11th, 2010

iProcessing is an open programming framework to help people develop native iPhone applications using the Processing language. It is an integration of the Processing.js library and a Javascript application framework for iPhone. The iProcessing download consists of a set of example XCode projects that demonstrate many of the Basic Examples from the Processing web site (originally written by Casey Reas and Ben Fry unless otherwise stated) as well a number that demonstrate the use of various iPhone features such as multitouch, accelerometer, orientation, location, sound play/record, app state saving and so on. It is in development and is currently used by Luckybite and other designers and students for prototyping. You are welcome to use it and if you have any comments feel free to email us here. It is unknown as to whether apps created using the framework will be approved if submitted to the App Store.
(Link: iProcessing – develop native iPhone applications using the Processing language)

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FlexyCore – develop iPhone applications in Java

February 8th, 2010

iSpectrum:
Java for iPhone
Turn your Eclipse in a Java iPhone application development environment !
FlexyCore is pleased to introduce iSpectrum to the Java community. Develop and debug your iPhone native application in Java under Eclipse IDE or port your existing applications or libraries to iPhone market. Enjoy!
(Link: FlexyCore – develop iPhone applications in Java)

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iPad GUI PSD | Teehan+Lax

February 3rd, 2010

Now that Apple has officially released the iPad we want to start designing for it. While Apple’s interface builder is great, it doesn’t really allow us to create custom UI elements on the fly. We decided to take a page from our iPhone GUI PSD and create one for the iPad.

The PSD was constructed using vectors, so it’s fully editable and scalable. You’ll notice there are a few new UI elements as compared to the iPhone interface. The workable screen design is formatted to 768×1024 so anything you design in the Photoshop file can easily be brought over to the SDK.

It’s 1.0 so I’m sure we’ll notice missing elements as we begin to use it. We’ll perodically update it to include new elements as we notice them or as they become available through any SDK updates.

If you like it or use it, help us out by retweeting it.
(Link: iPad GUI PSD | Teehan+Lax)

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The Easiest Way to Build your First iPhone App | Nettuts+

January 29th, 2010

PhoneGap is an open-source framework that can turn any web app into a native app for iPhone, BlackBerry and Android. It pulls off this trick by running your web code in a UIWebView, an embedded instance of Safari without the toolbars and buttons of the standalone Safari app. PhoneGap then extends this basic functionality by mapping features of the iPhone SDK to JavaScript objects you can call in your web code, so you can easily add features like GPS, camera, contacts, vibration, SQLLite and accelerometer support. And when you’re ready to distribute your app, PhoneGap 0.80 is Apple-approved!
(Link: The Easiest Way to Build your First iPhone App | Nettuts+)

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Poster :: Add-ons for Firefox

January 27th, 2010

A developer tool for interacting with web services and other web resources that lets you make HTTP requests, set the entity body, and content type. This allows you to interact with web services and inspect the results.

After you install it, just go to Tools->Poster to open the poster window. After that, try a GET or POST on your favorite web service or site.
(Link: Poster :: Add-ons for Firefox)

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ColorZilla for Firefox – Eyedropper, Color Picker and much more

January 17th, 2010

ColorZilla is an extension for Mozilla Firefox and the Mozilla Suite.

It assists web developers and graphic designers with color related tasks – both basic and advanced.

With ColorZilla you can get a color reading from any point in your browser, quickly adjust this color and paste it into another program. You can Zoom the page you are viewing and measure distances between any two points on the page. The built-in palette browser allows choosing colors from pre-defined color sets and saving the most used colors in custom palettes. DOM spying features allow getting various information about DOM elements quickly and easily. And there’s more…
(Link: ColorZilla for Firefox – Eyedropper, Color Picker and much more)

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Ask HN: What is the going rate for developing an iPhone app?

November 10th, 2009

I’ll second the rate. Adding more, most apps we see are typically around $40k (+/- $10k) but as high as $100k.
(Link: Ask HN: What is the going rate for developing an iPhone app?)

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Wax Make iPhone + REST apps easy

October 28th, 2009

One of my favorite parts about Wax is how easy HTTP calls are, especially to REST APIs. Basically, to make an HTTP request you just need this code…
(Link: Wax Make iPhone + REST apps easy)

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N Examples of Why Time Estimates are Always Wrong (Software Engineering Tips)

October 1st, 2009

Client Examples
1. It costs an average of 20 minutes lost productivity every time the customer or manager phones a developer to find out how the project’s coming, in addition to the time spent on the phone
2. 4 hours are lost for each meeting that takes place between 11am and 3pm, in addition to the time spent in the meeting
3. About a week of development time is lost whenever someone from marketing makes a fuss about adding “a trivial feature that’ll only take 1 hour” so he can close a sale
4. Most clients will not provide the most important requirement until a project is two-thirds developed. They will not even realize it was a requirement until they begin to see proofs
5. Any given proof has only a 20% chance of being reviewed by the client at the time it’s submitted, and a 90% chance that the client will request changes to the proof after 1 week has already elapsed
(Link: N Examples of Why Time Estimates are Always Wrong (Software Engineering Tips))

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Briefs: A Cocoa Touch Framework for Live Wireframes

September 26th, 2009

Briefs is a framework for packaging concept screens & control schemes that run live on the iPhone and iPod Touch. This allows you to experience the feel of your concept without the expense of development.
(Link: Briefs: A Cocoa Touch Framework for Live Wireframes)

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iFee – iPhone app helps you to calculate freelance projects

September 10th, 2009

A customer asks you: “… how about the cost?” From today on, you will always have your fees under control. Not only this. It helps you also when you wanna phrase offers. Not only creative people benefit from this ingenious App. You, as a customer , can also get a genearal idea about the prices you may have to pay for creative services.

✓ Simple product and allowance overview

✓ More or less 200 different services

✓ No internet connection needed
(Link: iFee – iPhone app helps you to calculate freelance projects)

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Swebapps | The easy way to build your own app

August 19th, 2009

Create a mobile phone application for your business in minutes.
» Track your application usage with the App Tracker.
» Update your application content in real time.
(Link: Swebapps | The easy way to build your own app)

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How to Create Your First iPhone Application | How-To | Smashing Magazine

August 11th, 2009

Below is a list of items you’ll need (*starred items are required, the rest are nice-to-have’s):

* join the Apple iPhone Developer Program ($99) *
* get iPhone or iPod Touch *
* get an Intel-based Mac computer with Mac OS X 10.5.5,
* prepare a Non-Disclosure Agreement (here’s a sample) *
* download and install the latest version of the iPhone SDK if you don’t already have it.
* a spiral bound notebook*
(Link: How to Create Your First iPhone Application | How-To | Smashing Magazine)

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Iphone wireframe and interface toolkit « Greg’s Head

August 11th, 2009

Download the free Powerpoint File from SlideShare (sign-in required)

The primary design pattern used on the phone is the list pattern. There are many examples of the list pattern but the basic idea is that it allows you to add/edit/remove/view sets of items. The second design pattern is the table pattern usually used for forms, input and settings. Combined these two elements form the foundation of the platform.
(Link: Iphone wireframe and interface toolkit « Greg’s Head)

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